It’s a mobile app, but don’t knock it just yet. Walking War Robots is created by Pixonic, and was first released back in 2014. I’m scripting this review though because with regards to mobile titles it can be rare to locate a game that isn’t a turn based strategy game or perhaps a card battle game. Walking War Robots actually enables you to play your giant robot on the job, much like an arcade version of the MechWarrior games.
Before we have into combat, let’s first talk about all of the options in the main menu. Players can upgrade and buy up to 16 different robots, each because of their own unique stats and appearance. While you progress with the game it will be possible to unlock more top level robots to get from your shop. From here, it is possible to equip your robots with a number of different weapons to mix and match equipment in your liking.
Winning battles gains you have and credits (called AG silver), and you may use those credits that you just earn from combat to upgrade and level your robots and weapons to ensure they better to deal more damage or get more armor to live longer. Certain robots or weapons are locked behind level caps, so you need to win more battles and earn enough experience to level approximately unlock the better powerful content.
This now brings us for the cash shop. Each time you need to buy another robot slot you will need to use AU points to accomplish this, the cash shop currency. You can earn these from completing achievements and goals, or buying them using actual life money. You use AG silver to get and upgrade equipment normally without having to pay out any real world money.
After you upgrade though you will have to wait for the upgrade counter to end before it completes, this is usually a bit annoying because normally it takes around three hours or maybe more with certain upgrades to finish, and you may only do one upgrade at any given time. Imagine a Mech with four weapons, that is a lot of waiting if you wish to upgrade everything. If you want to rush it and accelerate this process you need to shell out money (AU) to complete the upgrade sooner.
However, Walking War Robots starts you off with about 100 AU approximately, then you can definitely earn about 200 more by completing some of the beginner tasks, thus i earned about 300 AU overall to invest on equipment and upgrades. This provided three Mechs to perform around with in battle, with a few AU remaining to spare.
Now for combat! This is where Game Cheat Android really shines. Battles occur as 6 vs 6 PVP arena style battles, normally having a timer for roughly five minutes or more that you should complete the round. Matchmaking is quite fast and you will normally start a battle within a few seconds. I’m still uncertain should i was messing around with bots or humans, because both play very similar (along with the default names are almost just alike in case the players don’t change them).
There are 2 teams of robots, allies appear as blue names while enemies show up as red. You move around using the left side in the screen’s digital pad along with the right side is always to shoot. also you can press the person guns to employ a specific weapon, or the big button to simply fire everything at once. You can rotate and move your camera by touching a empty space in the screen and rotating it around, but if you are shooting just retain the button down and search around while shooting to alter your aim. There is also an automobile targeting feature to assist you to lock on and follow your targets (more about that soon).
In Walking War Robots you can win in either two ways. One, you kill all enemy robots. Two, you capture all the bases. There are normally about six or so beacons scattered over the map, players start with nothing. There is a small loading period where you could look around the map to get the beacons and acquire an understanding to the map, then everyone does a mad dash to capture the nearest beacons. Neutral beacons appear as white lights, captured ally beacons are blue, and enemy controlled beacons appear as red.
If you capture a beacon it will vary from red, to white, then to blue if you can hold it of sufficient length. The maps are big enough to maneuver around, but sufficiently small for you to easily discover and engage enemies. Oddly enough, the video game can also be quite strategic, since the bots and players normally try not to rush straight into get killed. Should you open fire, most will require cover behind a building or will await allies to help you assist them. This will make the video game quite fun as you deal with your team to flank and corner the enemy to be able to take their beacon to acquire more points.
Certain weapons have cool down times and also reloading, so just holding the gun to shoot endlessly could get you struggling as the guns run out and you will have to hold back so they can recharge. This also can be employed in your favor should you hide and wait for your enemy to exhaust your ammo to help you unload about them to chip away at their life.
Something I found really interesting would be that the players and bots will set down suppressing fire to pin you down. This actually works too, because if a large band of enemies shoot to you and you also get hit, the harm actually turns up and affects your robots performance. For example, guns will get shot off your Mech which means you can’t utilize it anymore, or maybe your legs will get damage which means you move slower and can’t run around the map as quickly. Because of this, suppressing fire is dangerous when you get warrb0ts within it and can’t allow it to be behind cover in time.
Walking War Robots isn’t perfect though. The slow upgrade times are annoying the way the system is to establish. The UI also provides problems and so on smaller devices the screen is cluttered and certain menus can’t be easily accessed, like getting to their grocer to acquire new weapons (it had been blocked behind the “Battle” button). The car targeting feature can be a mess and constantly snaps the screen around in weird ways, really messing you up as it targets an enemy halfway throughout the screen as opposed to the one right before you. For this reason I simply turned auto targeting off completely and used manual targeting, but randomly I would still lock on the wrong enemy.
Even with these flaws, Walking War Robots remains to be quite fun. It had a significant large update when first starting this game plus it crashed mainly because it made an effort to access Google Play to save my progress with the cloud, to possess a few problems for the first time you play. Just allow it update, then relaunch this game again if this gets stuck loading.
Overall, I really love playing this game. If you can tolerate the long upgrade times I believe you will enjoy playing Walking War Robots as well. It provides great graphics, it is actually well optimized and possesses smooth framerate (at least for my device), and i enjoy the 1980s style action music soundtrack it has occurring. If you are a fan of Mech combat games, you need to really check this one out.